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The result is an Assassin’s Creed game on an unprecedented scale the biggest of the entire series. Think Black Flag but with the large land areas of Origins. Unlike Origins, Assassin’s Creed Odyssey puts a much greater emphasis on traversing the sea.
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So now armed with a copy of the game for review, we set about measuring the map to find out just how big Assassin’s Creed Odyssey really is. Its sheer size made a huge impression during our first play session with the game back at E3 2018. The map presents a pleasing balance of land and maritime exploration across the beautiful islands of the Aegean Sea, which feels like a nice middle ground between previous games. This is the complete map of JC3 with all the dlc locations.Developer Ubisoft has always been known for crafting impressive open worlds, and Assassin’s Creed Odyssey is no exception. Even outside of the sparsely populated water in part 3 the volcano island was pretty barren (had a few secrets like Mjolnir there) and the large island had a decent amount of space where there wasn't much happening. A good sized area of water off to the west between the large main island and the smaller main western island with a big water base system (though there's plenty of space between the smaller bases and islands in that area), a small sky region between the two smaller main islands with a sky fortress and smaller sky bases and structures (a pretty dense area though), and a new land region/island north of the big island where you get the mech.ĭespite the water being part of the map size you need to take air transport to make getting between some far off spots in a decent time if you aren't fast traveling, so the land itself is (as I mentioned) pretty large.įrom the gameplay I've seen from a few Youtubers of part 4 (they got early access due to connections with Square-Enix) the map is more dense and varied. That's the stuff, though the dlc did populate a few sections that were a bit bare.
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